Spell power is found primarily on trinkets as an on use effect, but can also be increased with potions. As an example, pyroblast has a 6 second base casting time. I have tried all of these addons in classic and none have worked checking if anyone else has had any luck with … Fügt einem Gegenstand, der sich an einem Bein- oder Kopfplatz befindet, dauerhaft +8 auf Heilungs- und Schadenszauber hinzu. … The purpose of the tool is to provide players with enough data to make an informed decision, and understand their full toolset! Direct spells are spells that only have a direct impact such as Holy Light or Healing Touch. Example talent bonus: Shadow Word: Pain - 18 / 3 = 6 ticks. Casting a spell that is below level 20 incurs a significant penalty to the coefficient of the spell. Edit 2: Also, if you read carefully the text doesn't say "Increases damage done by spells by X". Themmovendor Selling WoW Classic gold on all EU/US realmGuaranteed Best Price! Replies. From pm_me_ur_hamiltonian on Reddit as its base cast time is 3.5 seconds its coefficient is 3.5/3.5= 100%. The difference is 150 damage. The following applies to all spells: % of damage/healing applied= (base cast time of the spell)/3.5 As an example, pyroblast has a 6 second base casting time. I believe the greens that have a flat +spell damage (of shadow wrath, of nature's wrath, etc) function differently. Thus, using the previous talents, arcane shot has a spell power coefficient of 61.5%. [Direct spell coefficient] = [Cast Time of Spell] / 3.5 WoW Classic. The way the SC is calculated depends on the spell mechanics, there are some general rules for how to calculate the SC, in addition to this a few spells have unique SCs due to balance. The resulting recommended rank is chosen by maximizing HES (see next section) for the given Healing Power. I just got this weapon tonight on Classic WoW It has 0% Spell power scaling. From these two we calculate the Healing Efficiency Score HES as: Bonus is the same. The formula for this is: (20 - [Spell Level]) * 0.0375 = [Sub Level 20 Penalty] Critical effect chance. Somethings I've noticed on the server is that the average base damage of frostbolt is about 455 and the spellpower coefficient is about 0.814 (which it should be 3.0/3.5*0.95). A detailed description can be found in the calculations section Due to Elemental Fury, Elemental Shaman spell critical strike deal 200% damage instead of the normal 150% value. 4: the rank of the spell, or actually wich lvl you got the spell. The damage your attack does will always be an integer. Twitch, Discord & Patreon Twitch https://www.twitch.tv/metagoblin1 Discord https://discord.gg/XdpKbbE Show some extra support on Patreon to unlock perks. These two are the most straigt forward, since they are comprised of a single dividing factor. CharacterStatsClassic is an addon for WoW Classic which displays more character stats than the default WoW's interface, inspired by the TBC UI . Ergänzt sich nicht mit anderen Verzauberungen für den ausgewählten Ausrüstungsplatz. × ASCENSION BUILDS ASCENSION TALENTS WILDCARD ABILITIES PVP GUIDE RANDOM ENCHANTS LEGENDARY ENCHANTS COEFFICIENT-SPELL POWER COEFFICIENT Email This BlogThis! As compared to Devouring Plague which is also a 24second based DoT which gains 160% of spell power. Lightwell has the highest HPM (healing per mana spent ratio) of any healing spell in the game. These are generally damaging abilities, however there are exceptions. 8 ticks > 6 ticks = more damage done. All DoT/HoT durations are considered before any duration buffs or talents are applied. Spell Hit Chance is an attribute that can be found on items. [Basic Coefficient] = [Cast Time] / [Reference Cast Time] = 2.5 / 3.5 = 0.714 HES = HpME^x * ln(HpS)^y The result is a tool that will help players choose the most mana efficient healing spell ranks! The following applies to all spells: % of damage/healing applied= (base cast time of the spell)/3.5. This was introduced during Vanilla WoW in order to counter the unforseen power of downranking spells a lot. Somit sind zwei sich gleichzeitig schafende Magier möglich. Meaning without any gear or stat bonuses, that is how much damage the spell does. Typically, this follows the formula: [Cast Time of Spell] / 3.5 = [Coefficient]. Add comment. is an addon for World of Warcraft Classic that adds a list of available trainer spells to the spell book, so you can easily know when to seek a class trainer out. 100% bonus, 6 ticks = 16.66%/tick 2/2 improved sw:pain = adds 2 ticks. But in reality, I'm more likely to get something much less. New comments cannot be posted and votes cannot be cast. What's Training? Hybrid possibilities - You can cleanse mid swing. Healing touch is easier and offers another example. Comment by 9388 Renew is the druids' staple healing spell. All cast times are considered before any spell haste or casting time talents are applied. When hit by a spell, characters have two chances to resist the spell. That is exacly 100% of your spell power. With Classic coming up soon I've been feeling too exited to play any other game, and since I still have no key to the Beta, I decided to make better use of my time than drooling over Beta videos and streams. 2.4. trefer Private . The result is a tool that will help players choose the most mana efficient healing spell ranks! For example, if you have 20 additional Spell Damage from gear, then this will simply affect your spells as follows: Damage Increase per spell cast = … However, this does NOT mean that this is the only rank you should use, the result only shows what rank will be most efficient, it is still up to you as a player to decide, situationally, when efficiency or healing throughput is most important! The only issue I found while playing one was that spell power didn’t modify totem damage until I think 1.11 or .12. 8 ticks = 16.66%/tick. Share This Page. They always say "up to x amount" they don't say they flat increase. There's a recent discussion among paladins if Seal of Righteousness scales at 10% or 12% regardless of weapon handed-ness... but it's pretty much accepted as gospel. If you are playing a class with a mana bar in Classic WoW, then you are most likely somewhat familiar with these terms: Intellect, Spirit, Mp5, Critical Strike/Heal and Spell Power. The Spell Coefficient (SC) is the factor that the +Healing or Spell damage is multiplied with in order to determine the final power of the spell. Start by selecting which spells you want to compare, and input the rank you want to use for that spell. 852 dmg per frostbolt. These coefficients are before talents and gear improvements! The Spell Coefficient is the amount of bonus healing or bonus spell damage that a spell benefits from. Testing with 270 spell power equipped. Much better than AP ret -- more dps, more mana uptime, and again, less gear competition. See also, Magic schools. A community for World of Warcraft: Classic fans. Bonus damage/healing mechanics 2. The coefficient is calculated by: Spell Coefficient. (1 + (1 + [Critical effect chance]/100)) / 2 = [Crit Coefficient]. The added damage or healing is divided equally among each tick of the spell and the standard formula is: Divide by 180 to get DPS) Also, note that +hit gets a bit of extra value from whenever your dots miss. [Actual Power] = [Base power] + [+Power] * [Effective Coefficient] Sign in. Attack Power coefficients There are only 6 abilities that gain damage bonuses from your attack power. Hello, I have a purely warlock question: Let's say I have UA, Corruption, Agony, Haunt and Immolate on a target. Click the button "Spell details" to open the advanced user's window to look at breakpoints and much more! You can click on the top row of each column to sort by that factor. These have to be fixed but it is not the end of the world if it does not get fixed asap. Because this is the class I want to play. (Optional) Drag the slider to change the importance of. Mousing over a spell will show you its tooltip, with the cost to train attached to the bottom. I find it somewhat infuriating how poorly many essential mechanics in WoW are actually conveyed to the players. Channeled or cast spell longer than 3.5sec is calculated as 3.5 cast spell. I rounded to 26%. [Sub Level 20 Penalty] = 1 - ((20 - [Spell level]) * 0.0375) = 1 - ((20 - 12) * 0.0375) = 0.7 Which results in the actual power being: I've added support for custom localization. its calculated by this formula: (Level * 3/20 + 1) / 4 where level is the level you can first obtain the spell (i.e. This means it's coefficient is =6/3.5 or 171.4%. Gear: 400 SP +86 (from consumables) = 486. All in one. Spell Coefficient. Additionally, the retribution talent [Sheath of Light]causes 30% of attack power to be gained as spell power, indirectly increasing the effectiveness of all spells. Frost / shadow ward for example. The rank selection is based on a Healing Efficiency Score (HES), which is derived from the combination of Healing per Mana Efficiency (HpME) and Healing per Second (HpS) Press question mark to learn the rest of the keyboard shortcuts. Avoidance, Melee combat table & Rules 2. Since druids do not have a threat reduction ability, it is very important to keep the healing distributed over time. HpME = [Actual Power] / [Mana Cost] Messages: 50 Likes Received: 8 Trophy Points: 8. Spells also benefit from your gear and stat bonuses. SP = Spell Damage from gear, Crit = Your total spell crit chance, Hit = Your + hit from gear *(After you have replaced the SP/Hit/Crit you can simply copy the entire thing and paste it into windows calculator. 1 comment: Unknown June 11, 2019 at 3:07 AM. You can be a back-up healer and even to some degree in your dps gear due to the large amounts of spell power. Spell Critical Strike. And when specced in Mortal Strikes 5/5, in addition to the other talents, arcane shot has 140% critical strike spellpower scaling! The problem with the spell is the spell power coefficient only being 120%. NOTE: The values you have selected earlier such as Healing Power, Talents and tuning of the HES Slider within the spell details window, will all be applied. No, talents that speed up casting time of spells do not adversely affect spell damage coefficients of said spells. Do we have some kind of table of spell coefficients? This makes Lightwell the undeniably best scaling healing spell in the game considering that there are 15 or 17 charges to the spell. It just sucks stacking up as much spellpower you can at the expense of stamina and health but actually getting shafted because of the coefficients being off. [Over-Time coefficient] = 0.513 Or at least they did at one point. = 392 * 1.05 = 412. 100% bonus, 6 ticks = 16.66%/tick. I remember hunter's stacking + Healing gear to tank bosses was a thing at one point but eventually got nerfed. [Effective Coefficient] = [Basic Coefficient] * [Sub Level 20 Penalty] = 0.5 [Over-Time coefficient] = ([Duration] / 15) * [Over-Time part] For example, if you have 20 additional Spell Damage from gear, then this will simply affect your spells as follows: Damage Increase per spell cast = … Thus the actual power of the spell is: The penalty coefficient is (100% - (20-X)*3.75%). Up to a maximum of 200%. Actually viable DPS most likely (none of us know how Classic will be tuned in the end). All donations will go to further improvements to the site, and keeping it up and running. With Classic coming up soon I've been feeling too exited to play any other game, and since I still have no key to the Beta, I decided to make better use of my time than drooling over Beta videos and streams. Press J to jump to the feed. Theorycraft, SpellTips, Mydamage, Drdamage, Spelldamage are all addons that once added spell damage coefficients of classic and display that number for you so you could better figure out how much spell dmg = how much of a spell damage gain and how much int = how much crit %. Your resistance against five of these schools are displayed in your character information. WoW Classic bietet Spell Batching, das wie zu Zeiten von Vanilla funktioniert. Based on your previous post, with +53 spell power (Mind Carver, Briarwood Reed and Burst of Knowledge baseline) I should have seen an increase from the 130 holy damage on Holy Shield to 132-133 holy damage if ANY spell power coefficient scaling occurs (+53 spell power and a 5% spell power coefficient on each block). You will be presented with a graph of how they perform against eachother in respect to Healing, Mana cost, HpME, HpS and HES. After testing for 10 minutes on Servant of Razelikh with Seal of the Crusader active (40% haste) 226 white hits landed, 13 Drain Life procs. Class-specific damage/healing coefficients + Attack Power Coefficients 3. Crit is not used during hit calculations because it affects the hit and spell-power evenly. 2/2 improved sw:pain = adds 2 ticks. Explaining Spell Coefficients. Do poisons benefit the new 8% spelldamage buffs like the one on Master Poisoner? Wowpedia Wowpedia Enchant Weapon - Spell Power. Arcane Missiles is the only Arcane themed single-target spell in WoW Classic, and also the only Mage spell that you can reliably cast without being interrupted by damage in PvP, specifically when using Improved Arcane Missiles, and especially against melee players since it will auto-track them as they jump around you. There was an exception for mages where their talent reducing fireball casting time also reduced the damage of fireballs, but this has been corrected in the meantime. Quick Facts; Screenshots; Videos; Comments. Simple question and I'm looking for a simple answer. Anything that isn't on the list up there or in the datamine does not scale with +spelldam ("Spell Power" as a stat only existed from patch 3.0-7.0), I left out a few items that come in later phases though because they haven't been confirmed as scaling or not, but yeah the Fiery Blaze Enchant was hand-tested with a load of +spelldam and no scaling was detected. With spell power, it is 850. Protection [Touched by the Light] increases your spell power by an amount equal to 20/40/60% of your Strength and increases the amount healed by your critical heals by 10/20/30%. [Direct part] = 1 - [Over-Time portion] A table with the exact coefficients for all spells in WoW Classic can be found in this reddit thread, by u/RobertVests. 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